(Minor changes about shadow master skills.) Tags: Visual edit apiedit |
m (Made formatting and wording changes.) Tags: Visual edit apiedit |
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!Game Description |
!Game Description |
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!Target |
!Target |
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+ | !Notes |
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|- |
|- |
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− | |Kunai |
+ | |Kunai |
|Melee |
|Melee |
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|1 Hex |
|1 Hex |
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|''"Attack with Kunai"'' |
|''"Attack with Kunai"'' |
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|Enemies |
|Enemies |
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+ | |25% chance to poison |
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|- |
|- |
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− | |Illusion |
+ | |Illusion |
|Melee |
|Melee |
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|1 Hex |
|1 Hex |
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|''"Critical Attack"'' |
|''"Critical Attack"'' |
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|Enemies |
|Enemies |
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+ | |Removed in GE |
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|- |
|- |
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|Shuriken |
|Shuriken |
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|''"Throw Shuriken"'' |
|''"Throw Shuriken"'' |
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|Enemies |
|Enemies |
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+ | | |
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|} |
|} |
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!Skill Name |
!Skill Name |
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!Game Description |
!Game Description |
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+ | !Notes |
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− | !* |
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|- |
|- |
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|Hit & Away |
|Hit & Away |
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== Trivia == |
== Trivia == |
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− | * Ninja and Ninja Master are the only classes |
+ | * The Ninja and Ninja Master are the only classes that maintained the same sprite in both versions of the game. |
== Gallery == |
== Gallery == |
Revision as of 22:10, 19 April 2016
Overview
Ninja Masters (Japanese: シャドウマスター) are on the third tier of male classes. They upgrade from Ninjas at Level 20, but only if Shiraha has been recruited.
In Brigandine: Grand Edition, Ninja Masters are called Shadow Masters. They upgrade from Shadows who are at least Level 15, but only if Shiraha or Kazan has been recruited.
Initial Status
Elements: 1 Black, 2 Green
Class Change: N/A
Base ATK: 80
Base DEF: 100
Move: 5-8
Move Type: Light
Stat Growth:
HP: 8-12
MP: 2-4
STR: 1-2
INT: 0-2
AGI: 1-3
Spells/Abilities:
- Always act twice (GE only)
Attacks
Attack Name | Attack Type | Range | MP | Game Description | Target | Notes |
---|---|---|---|---|---|---|
Kunai | Melee | 1 Hex | - | "Attack with Kunai" | Enemies | 25% chance to poison |
Illusion | Melee | 1 Hex | - | "Critical Attack" | Enemies | Removed in GE |
Shuriken | Projectile | 3 Hexes | - | "Throw Shuriken" | Enemies |
Magic
Spell Name | Spell Type | Range | MP | Game Description | Target |
---|---|---|---|---|---|
Dimension | Single Target | 4 Hexes | 83 | "Transports enemies elsewhere" | Enemies |
Weakness | Single Target | 4 Hexes | 66 | "Lowers the power of enemies briefly" | Enemies |
Accel | Single Target | 3 Hexes | 59 | "Increases movement briefly" | Allies |
Protect | Single Target | 4 Hexes | 61 | "Increases defense power briefly" | Allies |
Paralyze | Single Target | 3 Hexes | 77 | "Paralyzes enemies" | Enemies |
Solid | Single Target | 3 Hexes | 85 | "Petrifies enemies" | Enemies |
Silent | Single Target | 4 Hexes | 50 | "Keeps enemies from casting spells" | Enemies |
Skills
Skill Name | Game Description | Notes |
---|---|---|
Hit & Away | "Enable to move after attacking" | Removed in GE |
Trivia
- The Ninja and Ninja Master are the only classes that maintained the same sprite in both versions of the game.